Reflections on Two Months of Working on a Passion-Driven Project

Recently, I participated in an independent game project powered by passion, where a group of online friends came together to remake a single-player game set in the Three Kingdoms period. “Powered by passion” here means working without pay, driven solely by the desire to pursue a dream. From February 4, 2024, when I first learned about the group, to February 7, when I joined, and up until April 4, when I left, I spent a total of two months on this project. I don’t want to dwell too much on the issues I encountered in this development team, as they were quite specific to the group and not necessarily applicable to other situations. Instead, I want to share some insights and advice for individual developers who might be considering joining a passion-driven project. ...

April 14, 2024 · JohnathanLin

Discussing the feasibility of software requirements through Wei Yan's "Ziwu Valley Strategy."

The following content is excerpted from the internet.:《魏略》蜀军大将魏延认为,长安守将夏侯楙年少,娇生惯养、怯而无谋。今日假若我魏延领精兵五千,背负粮草五千,直由山道深入,寻秦岭而向东,到达子午再往北行。不过十日就能抵达长安。夏侯楙见我军突然出现,必然乘船而逃。如此一来,长安城内只剩下御史、京兆太守而已。长安北门有散民之谷,足以供应我军粮食。而由东方相会合,需要二十日,届时丞相您在由斜谷赶来,必定可以在此与我会师,这么一来,可以一举平定咸阳以西。 ...

March 10, 2024 · JohnathanLin